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Game of the moment – Neptune’s Pride

Because I am a gamer I will periodically use this blog to express my thoughts about a specific game I have been involved with lately.
This might be interesting to some while boring to other readers. Yet I feel that a subjective opinionated account of my experiences with a certain game may be more enjoyable to read then a more technical review a lot of gamers are accustomed to reading on the main gaming press sites.

Now that I have got that introductory part out of the way I’ll jump right in: I have lately been playing an online multiplayer game (usually called MMO which stands for Massively Multiplayer Online). It’s called Neptune’s Pride and is set in a science fiction ambience. You play the game as a ruler of an interstellar empire and the object of the game is to win by capturing stars and reaching a predetermined number of them before any of the other players do. The other players of course have their own empires and try to do the same.

This is a game of war and diplomacy where you need to build a strong alliance with some players while waging war against others in order to get their stars.

In the free mode of the game you may participate in small 8 player games which usually last two or three weeks until someone gets to the target 90 or so stars and the game ends.
If you are a premium user you can create custom games and invite other players to join. This means that matches can have more players with larger star maps and tweaked values. The values in the game refer to speed, weapons power, scan range and science capacity. Building economy gets you more cash every day and industry will boost the production of ships. Basically you send ships to other stars and you can watch them move across the map as they slowly go towards their destination. Travel time is slow and can take many hours. If a fleet reaches a star with opposing ships a battle will take place and the results are based on the number of ships on each side and the weapons level of each player (this is obtained by researching weapons tech using your science points).

Now I’m sure that if you have not played the game before this will all sound very complicated and maybe you have only managed to create a very vague idea of what the game might be like. Though the creators of the game have made a very good job of streamlining all the information into a clear and easy design; tooltips pop up when you move the mouse over different buttons and options, and there is a good short tutorial to get you started.

To begin building industry and sending out ships is really easy, but you will not start to see the results until a couple of days later. About a week into the game you might start to clash with the enemy and thats when it really start’s getting cool and tactical. Now, I say a week, but although it takes a while for things to happen in the game, you can really only spend a very limited amount of time playing the game every day. You can spend five minutes quickly giving orders every day or you can take longer thinking about your moves while checking the map several times a day to see if the enemy has made his move.

Neptune’s Pride is a Flash game, so you need to have the latest flash plug-in installed in order to play it on your browser. While it worked well on my PC laptop, it was jerky and a bit unresponsive on my old Mac. This is because of Adobe dropping support for PPC Macs which is a shame because I am sure there are many players still using their old Macs for surfing the net. I would have liked to see NP use different technology that remains fully accessible to all minorities.
A feature that the game lacks is a dedicated forum. This would help the community thrive because at the moment, other than inside a premium game, I saw no traces of a living breathing online community, and even then, only because some players knew each others nicknames from previous matches. Other than the in-game chat and messaging system, there is nowhere to interact, look for advice, create guides or make announcements. This is a shame because it is an important part of many MMO’s, and NP could benefit greatly from this simple feature.
Another feature I would add is a player account with stats that other players can access and see. Right now NP has a very limited profile system viewable only by the player himself, and only shows how many total games have been completed, and how many podium spots have been attained. The game needs a more extensive global points system so that players have a sense of progress and competition with other users. Medals, awards and other achievements can be granted, and putting together an active forum with user profiles that can be viewed by all members, will create an all around more lively and absorbing experience around a game that although well designed and fun, is still very much bare bones.

I could go on with more suggestions but it almost seems as if Iron Helmet Games have dropped development for the game. There is a notice on the main menu saying that you will soon be able to choose your avatar picture, which I think is nice, but ultimately adds nothing to game play or to the sense of community Neptune’s Pride needs so dearly.

As a closing comment I would like to recommend the game to anyone interested in strategy games, especially of the risk variety and to those who have little time to play games. It would be nice to see more games like this one coming from other developers, in an industry that’s being taken over by games that are either too hardcore and long, demanding constant attention, and games that are too social and infantile for mature gamers, and require you to spend money all the time if you are hoping to make any real progression.
Two thumbs up for Neptune’s Pride.

 
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Posted by on November 11, 2011 in Uncategorized

 

Countdownt to extinction

Apart from being the name of a great song and album by the mythical heavy metal band Megadeth, the phrase countdown to extinction accurately depicts the state of affairs of Macintosh computers which use the PowerPC generation of processors. PowerPC Macs used the G3, G4 and G5 processors in the era before Apple started using Intel processors in their computers. The PowerPC Macs were great workstations and Esthetic pieces of design, and still hold their value as reliable workstations today. However, both Apple and other major third party developers such as Adobe and Mozilla, have decided so stop supporting releases for the PPC platform. the result is having to use old software and dealing with incompatibility problems, especially on web content such as Flash. As development of new web content continues for newer systems, requirements change. This means that unsupported platforms such as the PowerPC will not have updates and eventually will not be able to show new content. Already some Flash sites require version 11 which is no longer available for PPC users. Hence the countdown to extinction is already well under way for the Mackintosh PowerPC.

Despite this piece of bad news for PPC owners, some open source development continues for the platform. TenFourFox is a modern browser port of Firefox for the PPC. You could also choose to install Linux on your PPC. And here is a great site for information about older Mac computers and the options still available for their systems: Low End Mac.

In spite of all the above, I had decided to give the two PowrPC Macs we own a second lease on life. One is a first generation MacMini g4 at 1.25Ghz with 1GB RAM, the other is a first gen g5 1.8Ghz 17″ iMac with 1GB RAM. Both were running OSX Tiger 10.4.11.

My iMac g5 was pretty much forgotten a few years ago when I got a Windows laptop. The amount of dust accumulated on it really did not do justice to the years of great service it gave me all through university. And while the MacMini was still getting daily use, the system was bogged down and slow and really needed a fresh install of the OS.

First thing I decided to do was to max out the RAM on the iMac going from 1GB to 2GB, and although by todays standards it might seem menial, doubling the RAM is more then noticed especially when using some programs such as video editing, 3D or gaming. The MacMini was already maxed out at 1GB RAM. Then I upgraded both OS’ to Leopard 10.5.8 which was the last Mac OSX to support PPC machines.

Although I am aware of the PPC limitations in today’s computing environment, I can still see many ways to get lasting value out of my old Macs. They are great machines and look awesome on a desk, they have served well for years and can continue to do so for at least a few more.

Even though the countdown to the extinction of this species has already begun, I am firm in my decision to bid for it’s survival for yet a while longer.

  • I would also like to thanks Crucial for their great customer support and for still providing DDR RAM so that people like me can continue to upgrade their old systems. This is not intended as an advertisement, it´s just so hard to get good customer support sometimes, and reasonable prices for hardware that is usually way overpriced.
 
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Posted by on November 10, 2011 in Uncategorized

 

Llesca the Pariah dog

Llesca, Pariah dog found in Spain We recently found a dog. It was October 2nd and we were driving along the coastal road when we saw some cars stopped in the middle of the way, honking their horns.

There was a dog holding up the traffic because is was running in between the cars creating havoc on the road. People were getting impatient and trying to get on with their journey. The dog looked lost and was in real danger of getting run over.

We decided to lend a hand and stopped the car by the side for the road.

I got out,  signaled, whistled, clapped. The dog wagged its tail but kept a fair distance, all the while threatening to run off. It looked really frightened. I crouched and called again. Lowering myself broke the ice and convinced the dog to come over. I could now see it was a female, and she was acting very sweet and submissive. She immediately lay down on her back and acted defeated.

The first thing we noticed is that she was very dirty, full of black machine grease. The second thing was that she was wearing a metal chain collar that was so tight around her throat, you couldn’t even get your finger between it and the dog’s neck.

We decided to take it home and at least get the collar off.

After a wash and a trip to the vet the next day we went about the business of trying to locate her owner, or someone interested in adopting the poor thing.

It is now over a month later, no one has claimed the dog and we have decided to keep her.

We named her Llesca (pronounced Yeska) which means a slice of bread in Catalan. She has turned out to be the sweetest most loving dog. Playful agile and energetic, she gets along with our pet ferret and with all other dogs and people. After speaking to the veterinarian, we have decided she is about ten months old. The puppy inside of her started to come out after a few days with us. She has gained confidence and has started to get into the usual puppy mischief such as chewing on everything in sight and digging holes in the lawn.

I have recently done a bit of research and found that Llesca fits the Long Term Pariah Morphotype (LTPM). This means that she has the traits of a very ancient type of dog which evolved directly from wolves. Here is a link to an article about the subject if you are interested in further reading.

I took this picture of Llesca even before we gave her a bath. You will notice some black grease marks on her chest.

 
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Posted by on November 9, 2011 in Uncategorized

 
 
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